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Korean Air subsidiary renting out PSP Go consoles for in-flight gaming

January 16, 2010

Korean Air subsidiary Jin Air has a new trick up its sleeve for entertaining passengers going to and fro South Korea. The airline is now offering a 16GB PSP Go to rent for in-flight gaming. No clue what games are on the device, but it’s probably the best 4,000 won (about $3.50) you can spend — assuming, that is, there’s more than a sudoku app.

Korean Air subsidiary renting out PSP Go consoles for in-flight gaming originally appeared on Engadget on Sat, 16 Jan 2010 07:01:00 EST. Please see our terms for use of feeds.

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Nintendo’s Reggie Fils-Aime says the PSP Go has a ‘fundamental concept problem’

October 12, 2009

Nintendo’s Reggie Fils-Aime has been known to take a few shots at the competition in the past and, while he’s not exactly verging into CE-oh no he didn’t territory this time around, it seems that he just couldn’t help himself from offering a few thoughts on Sony’s latest handheld. Speaking with The Washington Post, Reggie says that the PSP Go has a “fundamental concept problem in terms of ‘Who’s it for?’ and ‘What’s the benefit?” — adding that he always has the “utmost respect for all our competitors, but that it’s “interesting to try and answer the consumer question of ‘What’s in it for me?’ in that product.” Of course, Sony does have a few answers to those questions for its part, sort of.

[Via Joystiq]

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Nintendo’s Reggie Fils-Aime says the PSP Go has a ‘fundamental concept problem’ originally appeared on Engadget on Mon, 12 Oct 2009 17:33:00 EST. Please see our terms for use of feeds.

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Sony PSP Go game dev taken aback by lofty ESRB rating costs

October 12, 2009

Nothing really new here — the ESRB has been charging a nominal fee to get its saucy logos on your game for years upon years now — but the discussion of fairness has recently surfaced with the introduction of Sony’s UMD-less PSP Go. A few game developers are voicing concerns about the amount the ESRB charges (we’re hearing around $2,500) in order for their titles to receive a rating, particularly when those very same titles don’t have such a costly requirement in Apple’s App Store. Subatomic Studios, for instance, can charge $2.99 for the iPhone version of Fieldrunners, while the same game is priced at $6.99 on the PlayStation Store. Naturally, the ESRB would love to get in on App Store ratings, but it’s hard to say just how long (if ever) that cracking process will take. So, any of you devs put off by the ESRB fee? Put off enough to sidestep PSP Go development altogether?

[Via Joystiq]

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Sony PSP Go game dev taken aback by lofty ESRB rating costs originally appeared on Engadget on Mon, 12 Oct 2009 09:56:00 EST. Please see our terms for use of feeds.

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PSP Go launch inspires three-fold sales increase for platform

October 8, 2009

PSP Go launch inspires three-fold sales increase for platform

Like it or not, the PSP Go is loose in the wild, sashaying around with neither physical media nor respect for sensible price-points. Nevertheless, it has generated a rather sizeable boost in interest for the PSP platform as a whole, with Sony saying that sales for all PSPs are up 300 percent over the week before the console launched. It’s easy to see why, given the buzz surrounding the new iteration of the hardware as well as the hugely anticipated Gran Turismo finally coming to fruition. What we don’t know is how many of those new sales were of the Go and how many were of the existing PSP-3000, a stat that would have shown whether indeed the “aspirational” new system would inspire some to just go ahead and buy the old system instead. We know which we would choose, how about you?

[Via gamesindustry.biz]

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PSP Go launch inspires three-fold sales increase for platform originally appeared on Engadget on Thu, 08 Oct 2009 07:28:00 EST. Please see our terms for use of feeds.

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PSP Go found in the wild being sold ahead of October 1st launch date?

September 28, 2009

Feel free to feign surprise, but seeing how Sony handled the PlayStation 3 Slim’s launch, we kind of expected this. According to an anonymous tipster, at least one Metro Atlanta-area Target store has the PSP Go in stock and is apparently already selling them to (presumably) eager customers. So much for that October 1st street date, but you’re still gonna have to wait until then for all the new digital content. We’ve pinged Sony for more details. In the meantime, anyone else happen upon the new portable during their daily travels?

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PSP Go found in the wild being sold ahead of October 1st launch date? originally appeared on Engadget on Mon, 28 Sep 2009 22:02:00 EST. Please see our terms for use of feeds.

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Stand-up console plays Nintendo DS and Sony PSP games, somewhat defeats the purpose

July 6, 2009

Depending in your level of geekness, an extravagant mod can be pretty cool. And arcade consoles are damn near always really cool. But making a stand-up console game out of your beloved Nintendo DS? That is pretty amazing. And throwing in a Sony PSP for good measure — well, that might just elevate your project to a work of art. We don’t have too many technical details on this bad boy (after all, the hacker is in Japan — and there is a bit of a language barrier) but you we think the video of the thing really says it all — if not in so many words. Peep it for yourself after the break.

[Via Technabob]

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Stand-up console plays Nintendo DS and Sony PSP games, somewhat defeats the purpose originally appeared on Engadget on Mon, 06 Jul 2009 10:13:00 EST. Please see our terms for use of feeds.

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Sony exec says UMD-less PSP was "always the plan"

July 2, 2009

Well, it’s no secret that plenty of folks have been talking about a UMD-less PSP since day one, but it looks like that’s been the case behind the scenes at Sony as well, at least according to the company’s head of product planning, Naoya Matsui. Speaking with GameBusiness.jp, he said that Sony has “planned to release a PSP model without a UMD drive since the very beginning,” but that if “we’d simply released the hardware, there wouldn’t have been much for everyone to enjoy,” adding that Sony “needed to prepare the right environment for it first – things like the transferal of content with the PS3 and PSN, and PC software to manage content like music and movies such as Media Go.” Matsui further went on to explain that Sony also had to wait until the “delivery of digital content was on par with the delivery of physical media,” which it obviously thinks has now finally happened.

[Via Joystiq]

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Sony exec says UMD-less PSP was “always the plan” originally appeared on Engadget on Thu, 02 Jul 2009 14:39:00 EST. Please see our terms for use of feeds.

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